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Patch For DYING LIGHT 2 Targets Gameplay And Technical Improvements

After launching one of the most successful games in 2022 so far, Techland has been listening to the feedback of their players and is sending out a major patch for Dying Light 2. In patch 1.2, they have focused on some major gameplay and technical improvements that players have been asking for. While there are tons of positive reviews out there, they understand that there is always room for improvement.

While you can check out the full update blog here, let’s take a look at a quick list of what they improved:

  • Story progression

  • Co-op

  • Nightrunner tools

  • Combat improvements

  • Ragdoll behaviors

  • Night gameplay balance

  • UI/UX

  • Final boss fight

  • Outro

  • Overall gameplay balance

  • Technical improvements

  • Melee combat, including many new, immersive details

Some of the most important fixes from Patch 1.2:

  • All known cases with “deathloops” eliminated.

  • Fixed blocks in multiple quests - Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.

  • Stability issues fixed: crashes or black screens in certain situations (co-op)

  • Level 4 of the chase is now more difficult

  • Howler’s senses range increased

  • Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions

  • Improvements to the Options Menu Information Architecture including a dedicated Accessibility Tab

  • Fixed an issue where the opponent does not react correctly to other players and does not change behavior that might lead to several glitches during co-op play

  • Banshees and Chargers are now more easily spotted in the Infected hordes during the night

  • Introduced high-performance preset that optimizes the displayed graphics which allows you to play Dying Light 2 on older computers and laptops

  • PC DirectX 12 cache-related improvements. The game now runs more smoothly upon the first launch

  • AVX technology is no longer used in the game, improving issues related to the game crashing on the launch

Right now, patch 1.2 is currently out and available for PC via Steam and Epic Games, but they are still working on bringing it to the console editions of the game. They say it will only be a few days before it hits PlayStation and Xbox consoles, so it won’t be a long wait for other players.

What do you think of the latest Dying Light 2 update patch? Did they touch on an issue that you have been dealing with?